Hello!
It's time to set everything in stone. :)
1) The release is set to Friday.
2) Prices and Discounts are published. You can find them in the Purchasing Instruction: click (please, ignore the missing videos - they will be added tomorrow or on Firday). Guru for a single platform (PC or XBox 360) + all the interfaces is $36, which is slightly more than last year. And additional $17.5 to get Guru for the second platform. Minus 20% off the first Guru and MyFriend, if you purchased Guru last year.
Be ready for the upcoming release! ;)
Best wishes,
Vlad
April 17, 2013
April 14, 2013
Hello, basketball fans!
A short message about the current development status.
Release is day-to-day now. Need slightly more hours to finish everything, but i have to spend my time on studies for the next couple of days (unfortunately;;; next year studies won't be a problem anymore).
Please, understand me correctly. Everything is nearly ready, but i want to triple-check, that everything works as expected, before finally making an installer and releasing. Plus, i still need to do video tutorials, and a fresh head is required for that.
Yours,
Vlad
A short message about the current development status.
Release is day-to-day now. Need slightly more hours to finish everything, but i have to spend my time on studies for the next couple of days (unfortunately;;; next year studies won't be a problem anymore).
Please, understand me correctly. Everything is nearly ready, but i want to triple-check, that everything works as expected, before finally making an installer and releasing. Plus, i still need to do video tutorials, and a fresh head is required for that.
Yours,
Vlad
April 8, 2013
Hey, guys!
So, i promised to set an approximate public release date. :)
Since there was an awful glitch persisting from Beta to Beta, which corrupted Bank Of Names under several circumstances (thanks to JaoSming for spotting the glitch), it took several (rather many) extra hours to properly fix it. That's why we're delaying a bit.
Anyway, the Tutorials are nearly done (thanks to M@dDog for putting the General Tutorials together and hokupguy for finding XBox 360 disc contents) and the Ordering system is nearly finished.
The untouched points are the tool's icon :) , installer, about box, website and self-made video tutorials (Jao might be a God of Editing, but that is me, who knows every tool's feature and wants to share the info with you ;) ).
I'll do my best to finish everything asap, but the most probable release date is this weekend (not set in stone, though, so it might happen a couple of days later).
About purchasing. This year the total prices will be slightly higher, than previous year, but since you won't need to purchase the whole Developer's license in case you only wish to change jersey colors, i think, this is reasonable.
I mean, this year you can select only those tabs for purchasing, which you will really use (each tab is ~$1-3). But if you wish to edit every aspect of the game and purchase the Guru - the price is still affordable. :)
Please, also note, that RED Modding Center is a completely new tool from REDitor II, so old Interfaces licenses will not work in the new program. Also, MyFriend Panel is now not a Global license, but is activated separately for each separate game type (PC and XBox versions of the same game are the same game type).
If you have purchased an NBA 2K12 license earlier, you will get a somewhat discount. Purchasing PC and XBox 360 Tables together will also provide you with a discount. Not sure about Interfaces discounts yet.
(anyway, exact prices and discounts are not set in stone yet, so i don't publish them)
Transaction options are still the same: PayPal (you can use you relative's or friend's account to make a payment, if you don't have your own), Western Union & MoneyGram (much higher fees, than PayPal, so PayPal is recommended), Yandex.Money & WebMoney (only available for Russia and several other former-USSR countries).
Will keep you updated, guys, with more news about the upcoming release.
Best wishes,
Vlad
Transaction options are still the same: PayPal (you can use you relative's or friend's account to make a payment, if you don't have your own), Western Union & MoneyGram (much higher fees, than PayPal, so PayPal is recommended), Yandex.Money & WebMoney (only available for Russia and several other former-USSR countries).
Will keep you updated, guys, with more news about the upcoming release.
Best wishes,
Vlad
April 1, 2013
Wow! The previous message was published in mid-Feb...
Sorry for not keeping you updated. My last college year is really that busy, and i've been prefering to spend all the computer-dedicated free time working on the Editor.
But there is definitely good news for all of us.
Well, let's start:
The other hand news:
Clone & Delete won't be possible in the initial release, along with Roster Exchanger. These and several other advanced editing features will be added to the second release.
=================================
You can watch JaoSming working with one of the early Betas live here (click).
He will probably make another session with the latest Beta some time soon. Maybe i will join him as well. So, if you have any Qs, you'll be able to ask him (or maybe even me directly) during the next session.
Yours,
Vlad
PS: Three more of my favourite Ukrainian & USSR(Russian) rock songs (listen to, making breaks between the songs, to get the best enjoyment ;) ):
Sorry for not keeping you updated. My last college year is really that busy, and i've been prefering to spend all the computer-dedicated free time working on the Editor.
But there is definitely good news for all of us.
Well, let's start:
- The new project's name is RED MC. Here is how it goes ))) : RED MC <- RED Modding Center <- REDitor <- Roster Editor. Why RED Modding Center? Because i have big plans for the project, which will be brought to life, once i graduate from college. Basically, it will be an even more advanced roster editor + an incredible IFF-files editor. But that's for the future.
- The project is currently in the late Beta-stage. We have a stable version, so it's only left to make the purchasing & auto-update systems, finish the documentation and do all pre-release routines (make a web-site, an icon, an installer, etc.)
- I'll set and tell the approximate release date this week (the approximation will include a range of 2-4 days).
The other hand news:
Clone & Delete won't be possible in the initial release, along with Roster Exchanger. These and several other advanced editing features will be added to the second release.
=================================
You can watch JaoSming working with one of the early Betas live here (click).
He will probably make another session with the latest Beta some time soon. Maybe i will join him as well. So, if you have any Qs, you'll be able to ask him (or maybe even me directly) during the next session.
Yours,
Vlad
PS: Three more of my favourite Ukrainian & USSR(Russian) rock songs (listen to, making breaks between the songs, to get the best enjoyment ;) ):
February 13, 2013
Hello, everybody!
Best wishes,
Vlad
It's nearly 1am here, so i will be short, as tomorrow i need to attend my college classes. :)
First of all, guys, thank you for your support and your patience!
This year's new file format and some new ideas about the roster-editing process made me start making a completely new tool from scratch. Many great REDitor II architectual ideas are used, some new ones are added, but the sources are nearly all new. This is one of the reasons for the slower-than-previous-years development process. The other one is some my IRL problems, which shouldn't worry you much, i suppose. They are mostly connected with the fact, i'm on my senior year to get the Bachelor's degree in IT.
I get lots of messages about the potential release date. We have some approximate Beta version plans, but currently i don't want to tell any public release date. Last months showed that extreme busy-ness can get out of nothing, breaking many plans. I don't like to make empty promises, so let's wait until the tool is in its Beta stage before seting any exact dates.
If you read this Blog, then you can be sure, you'll be the first to know the date once it is set. So, do not worry. ;)
If you read this Blog, then you can be sure, you'll be the first to know the date once it is set. So, do not worry. ;)
There is some good news as well, of course. :)
Here is the very first screen of the new Editor. It's an early Pre-Alpha, so the final version will certainly look more neat and will be much more functional. :) I'm working on this nearly every day. :) Hope, your editing experience expectations will be satisfied. :)
Best wishes,
Vlad
January 16, 2013
Hello, NBA fans!
I haven't updated the Blog for quite a while due to some "real-life business". Nevertheless, i have finished decoding all those hundreds of parameters, you will be able to edit soon. ;)
Now getting to the actual editor-building.
The list of the new decoded parameters follows:
Playbooks tab:
Player Stats tab:
Team Stats tab:
Name Datas tab:
Jerseys tab (thanks to JaoSming for his assistance):
Headshapes tab:
Rotations (Special Teams data) tab:
Game Records tab:
Awards tab:
Hall Of Fame tab:
Some side notes:
1) There are 2 Playbooks tabs this year. The purpose of the second one hasn't been defined yet. It is supposedly used for on-line gaming.
2) YearReplacer of Player Stats tab is the field, we lacked last year to make historical players have their real, not modern, years in stats. So, this is another issue, which will be possible to handle this year.
3) There were several other tabs found, which are not mentioned above. Their purpose is unknown; or it was detected, that they are deprecated. Means, they won't be editable via the Editor, though will be handled on inner levels for compatibility. There is a possibility though, some of them are used in MyCareer mode. If it is true, the tabs will become editable.
As i'm starting to make the actual Editor, i'd like to tell a couple of words about its future GUI. The goal is to implement all the functions, REDitor II has, plus add several improvements to MyFriend Interfaces. A more convinient filtering system and some Help system are also things to be introduced.
The inner side of the Editor will be completely different, however. I have big plans for the project, so it should be as flexible for improvements as possible. New features, compared to REDitor II, will be coming along after the initial release.
If you have some suggestions about the potential editable fields or about possible GUI improvements, please, post them in the RED Editor 2K13 Official Development Thread (click)
Yours,
Vlad
And a couple of songs, you might like. :) They are not gangsta rap at all, but nice Ukrainian romantic songs. :)
I haven't updated the Blog for quite a while due to some "real-life business". Nevertheless, i have finished decoding all those hundreds of parameters, you will be able to edit soon. ;)
Now getting to the actual editor-building.
The list of the new decoded parameters follows:
Playbooks tab:
IsSpecial
Nam_Replacer
PB_ID
PlaybookName
Plays[50]
SomeParameter
Nam_Replacer
PB_ID
PlaybookName
Plays[50]
SomeParameter
Player Stats tab:
AllNBATeam
Assists
Blocks
DRebs
FGAtt
FGMade
Fouls
FTAtt
FTMade
GamesPlayed
GamesStarted
Is6thManOfTheYear
IsAllStar
IsDefensivePlayerOfTheYear
IsMostImprovedPlayer
IsMVP
IsNBAChampion
IsRookieOfTheYear
Minutes1
Minutes2
NBAAllDefensiveTeam
NBAAllRookieTeam
ORebs
Points
SomeRating
Steals
TeamID1
TeamID2
TPTAtt
TPTMade
Turnovers
YearReplacer
Assists
Blocks
DRebs
FGAtt
FGMade
Fouls
FTAtt
FTMade
GamesPlayed
GamesStarted
Is6thManOfTheYear
IsAllStar
IsDefensivePlayerOfTheYear
IsMostImprovedPlayer
IsMVP
IsNBAChampion
IsRookieOfTheYear
Minutes1
Minutes2
NBAAllDefensiveTeam
NBAAllRookieTeam
ORebs
Points
SomeRating
Steals
TeamID1
TeamID2
TPTAtt
TPTMade
Turnovers
YearReplacer
Team Stats tab:
Assists
Blocks
DRebs
FGAtt
FGMade
Fouls
FTAtt
FTMade
Losses
Minutes
ORebs
PointsAgainst
PointsFor
SomeStat
Steals
TPTAtt
TPTMade
Turnovers
Wins
Blocks
DRebs
FGAtt
FGMade
Fouls
FTAtt
FTMade
Losses
Minutes
ORebs
PointsAgainst
PointsFor
SomeStat
Steals
TPTAtt
TPTMade
Turnovers
Wins
Name Datas tab:
AudioID1
AudioID2
GeneratorNationality
Name
AudioID2
GeneratorNationality
Name
Jerseys tab (thanks to JaoSming for his assistance):
CAT_BackNumberColor1
CAT_BackNumberColor2
CAT_FrontNumberColor1
CAT_FrontNumberColor2
CAT_JerseyColor1
CAT_JerseyColor2
CAT_JerseyColor3
CAT_LogoColor1
CAT_LogoColor2
CAT_LogoColor3
CAT_Nam_Color
CAT_ShoeColor
CAT_ShoeTrim1
CAT_ShoeTrim2
CAT_Template_Nam_
Color1
Color2
Color3
Color4
Color5
Color6
GID
IsAway
JerseyID
JerseyModel
JerseyType_active
JerseyType_inactive
JeseyNam_
LogoName
ShortsStyle
SockColor
TextureName
UseCATColors4Numbers
UseGlobalCATColors
CAT_BackNumberColor2
CAT_FrontNumberColor1
CAT_FrontNumberColor2
CAT_JerseyColor1
CAT_JerseyColor2
CAT_JerseyColor3
CAT_LogoColor1
CAT_LogoColor2
CAT_LogoColor3
CAT_Nam_Color
CAT_ShoeColor
CAT_ShoeTrim1
CAT_ShoeTrim2
CAT_Template_Nam_
Color1
Color2
Color3
Color4
Color5
Color6
GID
IsAway
JerseyID
JerseyModel
JerseyType_active
JerseyType_inactive
JeseyNam_
LogoName
ShortsStyle
SockColor
TextureName
UseCATColors4Numbers
UseGlobalCATColors
Headshapes tab:
Ears_Ears_Earlobe_D
Ears_Ears_Earlobe_U
Ears_Ears_Height_D
Ears_Ears_Height_U
Ears_Ears_Tilt_D
Ears_Ears_Tilt_U
Ears_Ears_Width_D
Ears_Ears_Width_U
Eyes_Form_LowerEyelid_D
Eyes_Form_LowerEyelid_U
Eyes_Form_Openess_D
Eyes_Form_Openess_U
Eyes_Form_Spacing_D
Eyes_Form_Spacing_U
Eyes_Form_UpperEyelid_D
Eyes_Form_UpperEyelid_U
Eyes_Placement_Height_D
Eyes_Placement_Height_U
Eyes_Placement_Protrusion_D
Eyes_Placement_Protrusion_U
Eyes_Placement_Rotation_D
Eyes_Placement_Rotation_U
Eyes_Placement_Width_D
Eyes_Placement_Width_U
Eyes_Shape_InnerEyelid_D
Eyes_Shape_InnerEyelid_U
Eyes_Shape_OuterEyelid_D
Eyes_Shape_OuterEyelid_U
Head_Brow_Height_D
Head_Brow_Height_U
Head_Brow_Sloped
Head_Brow_Width_D
Head_Brow_Width_U
Head_Cheek_Height_D
Head_Cheek_Height_U
Head_Cheek_Thickness_D
Head_Cheek_Thickness_U
Head_Cheek_Width_D
Head_Cheek_Width_U
Head_Chin_Length_D
Head_Chin_Length_U
Head_Chin_Protrusion_D
Head_Chin_Protrusion_U
Head_Chin_Width_D
Head_Chin_Width_U
Head_Definition_Definition
Head_Jaw_Squareness_D
Head_Jaw_Squareness_U
Head_Jaw_Width_D
Head_Jaw_Width_U
Head_Neck_Fat
Head_Neck_Thickness_D
Head_Neck_Thickness_U
HParam1
HParam2
Mouth_Curvature_Corners_D
Mouth_Curvature_Corners_U
Mouth_LL_Curve_D
Mouth_LL_Curve_U
Mouth_LL_Protrusion_D
Mouth_LL_Protrusion_U
Mouth_LL_Thickness_D
Mouth_LL_Thickness_U
Mouth_Size_Height_D
Mouth_Size_Height_U
Mouth_Size_Width_D
Mouth_Size_Width_U
Mouth_UL_Curve_D
Mouth_UL_Curve_U
Mouth_UL_Protrusion_D
Mouth_UL_Protrusion_U
Mouth_UL_Thickness_D
Mouth_UL_Thickness_U
Nose_Bone_Bridge_D
Nose_Bone_Bridge_U
Nose_Bone_Definition_D
Nose_Bone_Definition_U
Nose_Bone_Width_D
Nose_Bone_Width_U
Nose_Nose_Height_D
Nose_Nose_Height_U
Nose_Nose_Protrusion_D
Nose_Nose_Protrusion_U
Nose_Nose_Width_D
Nose_Nose_Width_U
Nose_Nostrils_Height_D
Nose_Nostrils_Height_U
Nose_Nostrils_Width_D
Nose_Nostrils_Width_U
Nose_Tip_Bend_D
Nose_Tip_Bend_U
Nose_Tip_Height_D
Nose_Tip_Height_U
Nose_Tip_Tip_D
Nose_Tip_Tip_U
Nose_Tip_Width_D
Nose_Tip_Width_U
Ears_Ears_Earlobe_U
Ears_Ears_Height_D
Ears_Ears_Height_U
Ears_Ears_Tilt_D
Ears_Ears_Tilt_U
Ears_Ears_Width_D
Ears_Ears_Width_U
Eyes_Form_LowerEyelid_D
Eyes_Form_LowerEyelid_U
Eyes_Form_Openess_D
Eyes_Form_Openess_U
Eyes_Form_Spacing_D
Eyes_Form_Spacing_U
Eyes_Form_UpperEyelid_D
Eyes_Form_UpperEyelid_U
Eyes_Placement_Height_D
Eyes_Placement_Height_U
Eyes_Placement_Protrusion_D
Eyes_Placement_Protrusion_U
Eyes_Placement_Rotation_D
Eyes_Placement_Rotation_U
Eyes_Placement_Width_D
Eyes_Placement_Width_U
Eyes_Shape_InnerEyelid_D
Eyes_Shape_InnerEyelid_U
Eyes_Shape_OuterEyelid_D
Eyes_Shape_OuterEyelid_U
Head_Brow_Height_D
Head_Brow_Height_U
Head_Brow_Sloped
Head_Brow_Width_D
Head_Brow_Width_U
Head_Cheek_Height_D
Head_Cheek_Height_U
Head_Cheek_Thickness_D
Head_Cheek_Thickness_U
Head_Cheek_Width_D
Head_Cheek_Width_U
Head_Chin_Length_D
Head_Chin_Length_U
Head_Chin_Protrusion_D
Head_Chin_Protrusion_U
Head_Chin_Width_D
Head_Chin_Width_U
Head_Definition_Definition
Head_Jaw_Squareness_D
Head_Jaw_Squareness_U
Head_Jaw_Width_D
Head_Jaw_Width_U
Head_Neck_Fat
Head_Neck_Thickness_D
Head_Neck_Thickness_U
HParam1
HParam2
Mouth_Curvature_Corners_D
Mouth_Curvature_Corners_U
Mouth_LL_Curve_D
Mouth_LL_Curve_U
Mouth_LL_Protrusion_D
Mouth_LL_Protrusion_U
Mouth_LL_Thickness_D
Mouth_LL_Thickness_U
Mouth_Size_Height_D
Mouth_Size_Height_U
Mouth_Size_Width_D
Mouth_Size_Width_U
Mouth_UL_Curve_D
Mouth_UL_Curve_U
Mouth_UL_Protrusion_D
Mouth_UL_Protrusion_U
Mouth_UL_Thickness_D
Mouth_UL_Thickness_U
Nose_Bone_Bridge_D
Nose_Bone_Bridge_U
Nose_Bone_Definition_D
Nose_Bone_Definition_U
Nose_Bone_Width_D
Nose_Bone_Width_U
Nose_Nose_Height_D
Nose_Nose_Height_U
Nose_Nose_Protrusion_D
Nose_Nose_Protrusion_U
Nose_Nose_Width_D
Nose_Nose_Width_U
Nose_Nostrils_Height_D
Nose_Nostrils_Height_U
Nose_Nostrils_Width_D
Nose_Nostrils_Width_U
Nose_Tip_Bend_D
Nose_Tip_Bend_U
Nose_Tip_Height_D
Nose_Tip_Height_U
Nose_Tip_Tip_D
Nose_Tip_Tip_U
Nose_Tip_Width_D
Nose_Tip_Width_U
Rotations (Special Teams data) tab:
Players[12]
Team
Team
Game Records tab:
Day
FirstName
LastName
Month
RecSType
RecType
Value_float
Year
FirstName
LastName
Month
RecSType
RecType
Value_float
Year
Awards tab:
AwardType
MyTeamCityName
MyTeamGID
MyTeamName
OpTeamCityName
OpTeamGID
OpTeamName
Player_ASA_ID
PlayerFirstName
PlayerLastName
Value_float
Value2
Year
MyTeamCityName
MyTeamGID
MyTeamName
OpTeamCityName
OpTeamGID
OpTeamName
Player_ASA_ID
PlayerFirstName
PlayerLastName
Value_float
Value2
Year
Hall Of Fame tab:
AllDefensiveFirstTeam_Num
AllDefensiveSecondTeam_Num
AllNBAFirstTeam_Num
AllNBASecondTeam_Num
AllNBAThirdTeam_Num
FirstName
GamesPlayed
LastName
NBA_AllStar_Num
NBAChampion_Num
NBADefensivePlayerOfTheYear_Num
NBAFinalsMVP_Num
NBAMVP_Num
NBASixthManOfTheYear_Num
PortraitID
PrimaryCourtPosition
TotalAssists
TotalBlocks
TotalPoints
TotalRebounds
TotalSteals
WasInAllRookieFirstTeam
WasInAllRookieSecondTeam
WasRookieOfTheYear
YearRetired_plus1950
AllDefensiveSecondTeam_Num
AllNBAFirstTeam_Num
AllNBASecondTeam_Num
AllNBAThirdTeam_Num
FirstName
GamesPlayed
LastName
NBA_AllStar_Num
NBAChampion_Num
NBADefensivePlayerOfTheYear_Num
NBAFinalsMVP_Num
NBAMVP_Num
NBASixthManOfTheYear_Num
PortraitID
PrimaryCourtPosition
TotalAssists
TotalBlocks
TotalPoints
TotalRebounds
TotalSteals
WasInAllRookieFirstTeam
WasInAllRookieSecondTeam
WasRookieOfTheYear
YearRetired_plus1950
Some side notes:
1) There are 2 Playbooks tabs this year. The purpose of the second one hasn't been defined yet. It is supposedly used for on-line gaming.
2) YearReplacer of Player Stats tab is the field, we lacked last year to make historical players have their real, not modern, years in stats. So, this is another issue, which will be possible to handle this year.
3) There were several other tabs found, which are not mentioned above. Their purpose is unknown; or it was detected, that they are deprecated. Means, they won't be editable via the Editor, though will be handled on inner levels for compatibility. There is a possibility though, some of them are used in MyCareer mode. If it is true, the tabs will become editable.
As i'm starting to make the actual Editor, i'd like to tell a couple of words about its future GUI. The goal is to implement all the functions, REDitor II has, plus add several improvements to MyFriend Interfaces. A more convinient filtering system and some Help system are also things to be introduced.
The inner side of the Editor will be completely different, however. I have big plans for the project, so it should be as flexible for improvements as possible. New features, compared to REDitor II, will be coming along after the initial release.
If you have some suggestions about the potential editable fields or about possible GUI improvements, please, post them in the RED Editor 2K13 Official Development Thread (click)
Yours,
Vlad
And a couple of songs, you might like. :) They are not gangsta rap at all, but nice Ukrainian romantic songs. :)
December 15, 2012
Staff tab finished (44 editable parameters in total):
If there is something (belonging to the finished tabs), which is not decoded yet, but you'd like to have it editable in the initial release, please, write a note in the following thread:
RED Editor 2K13 Official Development Thread
More decoded things are coming soon.
Best wishes,
Vlad
*P - Profile, S - Skill, T - Tactics (from Total Sim Control)
AudioID
CF_ID
ContractYears
Experience
FirstName
Height
LastName
P_AthleticismSkill
P_AttackTheBasket
P_BenchDepth
P_CrashOffensiveGlass
P_DefensivePressure
P_DoubleTeams
P_FastBreak
P_GuardsForwards
P_HelpDefense
P_InsideOutside
P_LookForPostPlayers
P_OffenseDefense
P_OffensiveTempo
P_RunPlays
P_SizeSpeed
P_Take3PTShots
P_TakeCloseShots
P_TakeInsideShots
P_TakeMidRangeShots
P_ThrowAlleyOops
P_ZoneUsage
PlayBookID
PortraitID
S_Defense
S_Offense
S_Potential
S_ScoutTrainerLevel
S_Teacher
Salary
StaffType
T_Defense_DefensivePressure
T_Defense_DefensiveRebounding
T_Defense_DefensiveStyle
T_Offense_OffensiveFocus
T_Offense_OffensiveRebounding
T_Offense_ShotSelection
TeamGID
AudioID
CF_ID
ContractYears
Experience
FirstName
Height
LastName
P_AthleticismSkill
P_AttackTheBasket
P_BenchDepth
P_CrashOffensiveGlass
P_DefensivePressure
P_DoubleTeams
P_FastBreak
P_GuardsForwards
P_HelpDefense
P_InsideOutside
P_LookForPostPlayers
P_OffenseDefense
P_OffensiveTempo
P_RunPlays
P_SizeSpeed
P_Take3PTShots
P_TakeCloseShots
P_TakeInsideShots
P_TakeMidRangeShots
P_ThrowAlleyOops
P_ZoneUsage
PlayBookID
PortraitID
S_Defense
S_Offense
S_Potential
S_ScoutTrainerLevel
S_Teacher
Salary
StaffType
T_Defense_DefensivePressure
T_Defense_DefensiveRebounding
T_Defense_DefensiveStyle
T_Offense_OffensiveFocus
T_Offense_OffensiveRebounding
T_Offense_ShotSelection
TeamGID
If there is something (belonging to the finished tabs), which is not decoded yet, but you'd like to have it editable in the initial release, please, write a note in the following thread:
RED Editor 2K13 Official Development Thread
More decoded things are coming soon.
Best wishes,
Vlad
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